Simple GUI Library
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Public Member Functions | |
Shape (Sml::Color fillColor=Sml::COLOR_TRANSPARENT) | |
Shape (const Background *background) | |
virtual void | layout () override final |
virtual bool | isResizable () const override final |
Sml::Color | getFillColor () const |
void | setFillColor (Sml::Color color) |
const Background * | getBackground () const |
void | setBackground (const Background *background) |
const Border * | getBorder () const |
void | setBorder (const Border *border) |
virtual int32_t | computeMinWidth (int32_t height=-1) const override final |
virtual int32_t | computeMinHeight (int32_t width=-1) const override final |
virtual int32_t | computeMaxWidth (int32_t height=-1) const override final |
virtual int32_t | computeMaxHeight (int32_t width=-1) const override final |
Public Member Functions inherited from Sgl::Component | |
virtual Component * | getHitComponent (int32_t x, int32_t y) |
virtual void | render (const Sml::Rectangle< int32_t > &targetRegion)=0 |
virtual void | prerender () |
virtual bool | containsComponent (Component *component) |
virtual Sml::EventDispatchChain * | buildEventDispatchChain (Sml::EventDispatchChain *chain) override |
bool | isVisible () const |
void | setVisible (bool visible) |
bool | isInteractable () const |
void | setInteractable (bool interactable) |
Visibility | getVisibility () const |
void | setVisibility (Visibility visibility) |
bool | isFocused () const |
bool | isHovered () const |
void | requestFocus () |
void | requestDrag () |
const Shadow & | getShadow () const |
void | setShadow (const ShadowSpecification *specification) |
GuiEventDispatcher * | getEventDispatcher () |
Scene * | getScene () |
void | setScene (Scene *scene) |
const Parent * | getParent () const |
Parent * | getModifiableParent () |
void | setParent (Parent *parent) |
Sml::Vec2i | computeLocalToScenePos (const Sml::Vec2i &localPos) const |
Sml::Vec2i | computeSceneToLocalPos (const Sml::Vec2i &scenePos) const |
Sml::Rectangle< int32_t > | getOriginBounds () const |
const Sml::Rectangle< int32_t > & | getLayoutBounds () const |
const Sml::Vec2i & | getLayoutPos () const |
int32_t | getLayoutX () const |
int32_t | getLayoutY () const |
int32_t | getLayoutWidth () const |
int32_t | getLayoutHeight () const |
void | setLayoutX (int32_t x) |
void | setLayoutY (int32_t y) |
void | setLayoutWidth (int32_t width) |
void | setLayoutHeight (int32_t height) |
Sml::Vec2i | computeScenePos () |
virtual int32_t | computePrefWidth (int32_t height=-1) const =0 |
virtual int32_t | computePrefHeight (int32_t width=-1) const =0 |
Protected Attributes | |
Sml::Color | m_FillColor = Sml::COLOR_TRANSPARENT |
const Background * | m_Background = nullptr |
const Border * | m_Border = nullptr |
Protected Attributes inherited from Sgl::Component | |
Visibility | m_Visibility = Visibility::VISIBLE_INTERACTABLE |
bool | m_Focused = false |
bool | m_Hovered = false |
Shadow | m_Shadow |
GuiEventDispatcher | m_Dispatcher |
Scene * | m_Scene = nullptr |
Parent * | m_Parent = nullptr |
Sml::Rectangle< int32_t > | m_LayoutBounds = {{0, 0}, 0, 0} |
Additional Inherited Members | |
Public Types inherited from Sgl::Component | |
enum class | Visibility { INVISIBLE_DISABLED = 0b00 , INVISIBLE_INTERACTABLE = 0b01 , VISIBLE_DISABLED = 0b10 , VISIBLE_INTERACTABLE = 0b11 } |
Used to determine if Component should be rendered and targeted by events. More... | |
Public Attributes inherited from Sgl::Component | |
friend | Scene |
Static Public Attributes inherited from Sgl::Component | |
static const int32_t | USE_COMPUTED_SIZE = INT32_MIN |
static const int32_t | UNLIMITED_SIZE = INT32_MAX |
Protected Member Functions inherited from Sgl::Component | |
void | updateShadow () |
void | renderShadow (const Sml::Rectangle< int32_t > &targetRegion) |
virtual void | setSceneInSceneTree (Scene *scene) |
Sgl::Shape::Shape | ( | Sml::Color | fillColor = Sml::COLOR_TRANSPARENT | ) |
Sgl::Shape::Shape | ( | const Background * | background | ) |
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finaloverridevirtual |
Implements Sgl::Component.
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finaloverridevirtual |
Implements Sgl::Component.
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finaloverridevirtual |
Implements Sgl::Component.
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finaloverridevirtual |
Implements Sgl::Component.
const Background * Sgl::Shape::getBackground | ( | ) | const |
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finaloverridevirtual |
Implements Sgl::Component.
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finaloverridevirtual |
Reimplemented from Sgl::Component.
void Sgl::Shape::setBackground | ( | const Background * | background | ) |
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protected |
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protected |