Definition at line 16 of file shadow.h.
◆ ShadowSpecification()
Sgl::ShadowSpecification::ShadowSpecification |
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const Sml::Vec2i & |
offset, |
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const Sml::Vec2f & |
scale, |
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int32_t |
blurRadius, |
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Sml::Color |
color = Sml::COLOR_BLACK |
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◆ ~ShadowSpecification()
Sgl::ShadowSpecification::~ShadowSpecification |
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◆ getBlurRadius()
int32_t Sgl::ShadowSpecification::getBlurRadius |
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◆ getColor()
Sml::Color Sgl::ShadowSpecification::getColor |
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const |
◆ getOffset()
const Sml::Vec2i & Sgl::ShadowSpecification::getOffset |
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const |
◆ getScale()
const Sml::Vec2f & Sgl::ShadowSpecification::getScale |
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const |
◆ Shadow
The documentation for this class was generated from the following files: