Definition at line 19 of file skin.h.
◆ computeMaxHeight()
int32_t Sgl::Skin::computeMaxHeight |
( |
int32_t |
width = -1 | ) |
const |
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virtual |
◆ computeMaxWidth()
int32_t Sgl::Skin::computeMaxWidth |
( |
int32_t |
height = -1 | ) |
const |
|
virtual |
◆ computeMinHeight()
int32_t Sgl::Skin::computeMinHeight |
( |
int32_t |
width = -1 | ) |
const |
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virtual |
◆ computeMinWidth()
int32_t Sgl::Skin::computeMinWidth |
( |
int32_t |
height = -1 | ) |
const |
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virtual |
◆ computePrefHeight()
int32_t Sgl::Skin::computePrefHeight |
( |
int32_t |
width = -1 | ) |
const |
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virtual |
◆ computePrefWidth()
int32_t Sgl::Skin::computePrefWidth |
( |
int32_t |
height = -1 | ) |
const |
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virtual |
◆ dispose()
virtual void Sgl::Skin::dispose |
( |
| ) |
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pure virtual |
◆ getHitComponent()
Component * Sgl::Skin::getHitComponent |
( |
int32_t |
x, |
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int32_t |
y |
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) |
| |
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virtual |
◆ layoutChildren()
void Sgl::Skin::layoutChildren |
( |
| ) |
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virtual |
◆ prerenderControl()
void Sgl::Skin::prerenderControl |
( |
| ) |
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virtual |
The documentation for this class was generated from the following files: