Simple GUI Library
Sgl::Scene Member List

This is the complete list of members for Sgl::Scene, including all inherited members.

buildEventDispatchChain(Sml::EventDispatchChain *chain) override (defined in Sgl::Scene)Sgl::Scenevirtual
detachContextMenu(ContextMenu *contextMenu) (defined in Sgl::Scene)Sgl::Scene
finishDrag() (defined in Sgl::Scene)Sgl::Scene
getDragOwner() (defined in Sgl::Scene)Sgl::Scene
getEventDispatcher() (defined in Sgl::Scene)Sgl::Scene
getFocusOwner() (defined in Sgl::Scene)Sgl::Scene
getHeight() const (defined in Sgl::Scene)Sgl::Scene
getLayoutRegion() const (defined in Sgl::Scene)Sgl::Scene
getRoot() (defined in Sgl::Scene)Sgl::Scene
getWidth() const (defined in Sgl::Scene)Sgl::Scene
proccessEvent(Sml::Event *event) (defined in Sgl::Scene)Sgl::Scene
registerContextMenu(ContextMenu *contextMenu) (defined in Sgl::Scene)Sgl::Scene
render(const Sml::Rectangle< int32_t > &targetRegion) (defined in Sgl::Scene)Sgl::Scene
requestDrag(Component *component) (defined in Sgl::Scene)Sgl::Scene
requestFocus(Component *component) (defined in Sgl::Scene)Sgl::Scene
Scene(int32_t width, int32_t height) (defined in Sgl::Scene)Sgl::Scene
Scene()=default (defined in Sgl::Scene)Sgl::Scene
setHeight(int32_t height) (defined in Sgl::Scene)Sgl::Scene
setRoot(Parent *root) (defined in Sgl::Scene)Sgl::Scene
setWidth(int32_t width) (defined in Sgl::Scene)Sgl::Scene
update() (defined in Sgl::Scene)Sgl::Scene
~Scene()=default (defined in Sgl::Scene)Sgl::Scene