Simple GUI Library
Sgl::Button Member List

This is the complete list of members for Sgl::Button, including all inherited members.

addChild(Component *child)Sgl::Parent
addChildren() (defined in Sgl::Parent)Sgl::Parentinline
addChildren(Head head, Tail... tail)Sgl::Parentinline
buildEventDispatchChain(Sml::EventDispatchChain *chain) override (defined in Sgl::Component)Sgl::Componentvirtual
Button() (defined in Sgl::Button)Sgl::Button
Button(const char *label) (defined in Sgl::Button)Sgl::Button
Button(const Image *icon) (defined in Sgl::Button)Sgl::Button
Button(BaseSkin< Button > *skin) (defined in Sgl::Button)Sgl::Button
Button(BaseSkin< Button > *skin, const char *label) (defined in Sgl::Button)Sgl::Button
Button(BaseSkin< Button > *skin, const Image *icon) (defined in Sgl::Button)Sgl::Button
Component()=default (defined in Sgl::Component)Sgl::Component
computeCustomMaxHeight(int32_t width=-1) const override (defined in Sgl::Control)Sgl::Controlprotectedvirtual
computeCustomMaxWidth(int32_t height=-1) const override (defined in Sgl::Control)Sgl::Controlprotectedvirtual
computeCustomMinHeight(int32_t width=-1) const override (defined in Sgl::Control)Sgl::Controlprotectedvirtual
computeCustomMinWidth(int32_t height=-1) const override (defined in Sgl::Control)Sgl::Controlprotectedvirtual
computeCustomPrefHeight(int32_t width=-1) const override (defined in Sgl::Control)Sgl::Controlprotectedvirtual
computeCustomPrefWidth(int32_t height=-1) const override (defined in Sgl::Control)Sgl::Controlprotectedvirtual
computeLocalToScenePos(const Sml::Vec2i &localPos) const (defined in Sgl::Component)Sgl::Component
computeMaxHeight(int32_t width=-1) const override final (defined in Sgl::Parent)Sgl::Parentvirtual
computeMaxWidth(int32_t height=-1) const override final (defined in Sgl::Parent)Sgl::Parentvirtual
computeMinHeight(int32_t width=-1) const override final (defined in Sgl::Parent)Sgl::Parentvirtual
computeMinWidth(int32_t height=-1) const override final (defined in Sgl::Parent)Sgl::Parentvirtual
computePrefHeight(int32_t width=-1) const override final (defined in Sgl::Parent)Sgl::Parentvirtual
computePrefWidth(int32_t height=-1) const override final (defined in Sgl::Parent)Sgl::Parentvirtual
computeScenePos() (defined in Sgl::Component)Sgl::Component
computeSceneToLocalPos(const Sml::Vec2i &scenePos) const (defined in Sgl::Component)Sgl::Component
containsComponent(Component *component) override final (defined in Sgl::Parent)Sgl::Parentvirtual
Control()=default (defined in Sgl::Control)Sgl::Control
getBackground() const (defined in Sgl::Parent)Sgl::Parent
getBorder() const (defined in Sgl::Parent)Sgl::Parent
getChildren() (defined in Sgl::Parent)Sgl::Parent
getChildrenReadonly() const (defined in Sgl::Parent)Sgl::Parent
getContentArea() const (defined in Sgl::Parent)Sgl::Parent
getEventDispatcher() (defined in Sgl::Component)Sgl::Component
getHitComponent(int32_t x, int32_t y) override (defined in Sgl::Control)Sgl::Controlvirtual
getIcon() const (defined in Sgl::Button)Sgl::Button
getInsets() const (defined in Sgl::Parent)Sgl::Parent
getLabel() const (defined in Sgl::Button)Sgl::Button
getLayoutBounds() const (defined in Sgl::Component)Sgl::Component
getLayoutHeight() const (defined in Sgl::Component)Sgl::Component
getLayoutPos() const (defined in Sgl::Component)Sgl::Component
getLayoutWidth() const (defined in Sgl::Component)Sgl::Component
getLayoutX() const (defined in Sgl::Component)Sgl::Component
getLayoutY() const (defined in Sgl::Component)Sgl::Component
getMaxHeight() const (defined in Sgl::Parent)Sgl::Parent
getMaxWidth() const (defined in Sgl::Parent)Sgl::Parent
getMinHeight() const (defined in Sgl::Parent)Sgl::Parent
getMinWidth() const (defined in Sgl::Parent)Sgl::Parent
getModifiableParent() (defined in Sgl::Component)Sgl::Component
getOnAction() (defined in Sgl::Button)Sgl::Button
getOriginBounds() const (defined in Sgl::Component)Sgl::Component
getPadding() const (defined in Sgl::Parent)Sgl::Parent
getParent() const (defined in Sgl::Component)Sgl::Component
getPrefHeight() const (defined in Sgl::Parent)Sgl::Parent
getPrefWidth() const (defined in Sgl::Parent)Sgl::Parent
getScene() (defined in Sgl::Component)Sgl::Component
getShadow() const (defined in Sgl::Component)Sgl::Component
getSkin() (defined in Sgl::Skinnable)Sgl::Skinnable
getSnapshot() (defined in Sgl::Parent)Sgl::Parent
getVisibility() const (defined in Sgl::Component)Sgl::Component
isFocused() const (defined in Sgl::Component)Sgl::Component
isHovered() const (defined in Sgl::Component)Sgl::Component
isInteractable() const (defined in Sgl::Component)Sgl::Component
isResizable() const override (defined in Sgl::Parent)Sgl::Parentvirtual
isVisible() const (defined in Sgl::Component)Sgl::Component
layout() override final (defined in Sgl::Parent)Sgl::Parentvirtual
layoutChildren() override final (defined in Sgl::Control)Sgl::Controlprotectedvirtual
m_Background (defined in Sgl::Parent)Sgl::Parentprotected
m_Border (defined in Sgl::Parent)Sgl::Parentprotected
m_Children (defined in Sgl::Parent)Sgl::Parentprotected
m_DefaultSkin (defined in Sgl::Control)Sgl::Controlprotected
m_Dispatcher (defined in Sgl::Component)Sgl::Componentprotected
m_Focused (defined in Sgl::Component)Sgl::Componentprotected
m_Hovered (defined in Sgl::Component)Sgl::Componentprotected
m_LayoutBounds (defined in Sgl::Component)Sgl::Componentprotected
m_MaxHeight (defined in Sgl::Parent)Sgl::Parentprotected
m_MaxWidth (defined in Sgl::Parent)Sgl::Parentprotected
m_MinHeight (defined in Sgl::Parent)Sgl::Parentprotected
m_MinWidth (defined in Sgl::Parent)Sgl::Parentprotected
m_NeedLayoutPass (defined in Sgl::Parent)Sgl::Parentprotected
m_Padding (defined in Sgl::Parent)Sgl::Parentprotected
m_Parent (defined in Sgl::Component)Sgl::Componentprotected
m_PrefHeight (defined in Sgl::Parent)Sgl::Parentprotected
m_PrefWidth (defined in Sgl::Parent)Sgl::Parentprotected
m_Scene (defined in Sgl::Component)Sgl::Componentprotected
m_Shadow (defined in Sgl::Component)Sgl::Componentprotected
m_Skin (defined in Sgl::Skinnable)Sgl::Skinnableprotected
m_Snapshot (defined in Sgl::Parent)Sgl::Parentprotected
m_Visibility (defined in Sgl::Component)Sgl::Componentprotected
needLayoutPass() const (defined in Sgl::Parent)Sgl::Parent
Parent()=default (defined in Sgl::Parent)Sgl::Parent
prerender() override final (defined in Sgl::Parent)Sgl::Parentvirtual
prerenderSelf() override final (defined in Sgl::Control)Sgl::Controlprotectedvirtual
removeChild(Component *child)Sgl::Parent
removeChildren()Sgl::Parent
render(const Sml::Rectangle< int32_t > &targetRegion) override (defined in Sgl::Parent)Sgl::Parentvirtual
renderShadow(const Sml::Rectangle< int32_t > &targetRegion) (defined in Sgl::Component)Sgl::Componentprotected
requestDrag() (defined in Sgl::Component)Sgl::Component
requestFocus() (defined in Sgl::Component)Sgl::Component
requestLayoutPass() (defined in Sgl::Parent)Sgl::Parent
Scene (defined in Sgl::Component)Sgl::Component
setBackground(const Background *background) (defined in Sgl::Parent)Sgl::Parent
setBorder(const Border *border) (defined in Sgl::Parent)Sgl::Parent
setIcon(const Image *icon) (defined in Sgl::Button)Sgl::Button
setInteractable(bool interactable) (defined in Sgl::Component)Sgl::Component
setLabel(const char *label) (defined in Sgl::Button)Sgl::Button
setLayoutHeight(int32_t height) (defined in Sgl::Component)Sgl::Component
setLayoutWidth(int32_t width) (defined in Sgl::Component)Sgl::Component
setLayoutX(int32_t x) (defined in Sgl::Component)Sgl::Component
setLayoutY(int32_t y) (defined in Sgl::Component)Sgl::Component
setMaxHeight(int32_t height) (defined in Sgl::Parent)Sgl::Parent
setMaxWidth(int32_t width) (defined in Sgl::Parent)Sgl::Parent
setMinHeight(int32_t height) (defined in Sgl::Parent)Sgl::Parent
setMinWidth(int32_t width) (defined in Sgl::Parent)Sgl::Parent
setOnAction(ActionListener< Button > *listener) (defined in Sgl::Button)Sgl::Button
setPadding(const Insets &padding) (defined in Sgl::Parent)Sgl::Parent
setParent(Parent *parent) (defined in Sgl::Component)Sgl::Component
setPrefHeight(int32_t height) (defined in Sgl::Parent)Sgl::Parent
setPrefWidth(int32_t width) (defined in Sgl::Parent)Sgl::Parent
setScene(Scene *scene) (defined in Sgl::Component)Sgl::Component
setSceneInSceneTree(Scene *scene) override final (defined in Sgl::Parent)Sgl::Parentprotectedvirtual
setShadow(const ShadowSpecification *specification) (defined in Sgl::Component)Sgl::Component
setSkin(Skin *skin) (defined in Sgl::Skinnable)Sgl::Skinnable
setVisibility(Visibility visibility) (defined in Sgl::Component)Sgl::Component
setVisible(bool visible) (defined in Sgl::Component)Sgl::Component
UNLIMITED_SIZE (defined in Sgl::Component)Sgl::Componentstatic
updateShadow() (defined in Sgl::Component)Sgl::Componentprotected
updateSnapshotSize() (defined in Sgl::Parent)Sgl::Parentprotected
USE_COMPUTED_SIZE (defined in Sgl::Component)Sgl::Componentstatic
Visibility enum nameSgl::Component
~Component()=default (defined in Sgl::Component)Sgl::Componentvirtual
~Control() override (defined in Sgl::Control)Sgl::Controlvirtual
~Parent() override=default (defined in Sgl::Parent)Sgl::Parentvirtual