Simple GUI Library
Sgl::BaseSkin< C > Member List

This is the complete list of members for Sgl::BaseSkin< C >, including all inherited members.

attach(C *control)=0 (defined in Sgl::BaseSkin< C >)Sgl::BaseSkin< C >pure virtual
computeMaxHeight(int32_t width=-1) const (defined in Sgl::Skin)Sgl::Skinvirtual
computeMaxWidth(int32_t height=-1) const (defined in Sgl::Skin)Sgl::Skinvirtual
computeMinHeight(int32_t width=-1) const (defined in Sgl::Skin)Sgl::Skinvirtual
computeMinWidth(int32_t height=-1) const (defined in Sgl::Skin)Sgl::Skinvirtual
computePrefHeight(int32_t width=-1) const (defined in Sgl::Skin)Sgl::Skinvirtual
computePrefWidth(int32_t height=-1) const (defined in Sgl::Skin)Sgl::Skinvirtual
dispose()=0Sgl::Skinpure virtual
getControl() const =0 (defined in Sgl::Skin)Sgl::Skinpure virtual
getHitComponent(int32_t x, int32_t y) (defined in Sgl::Skin)Sgl::Skinvirtual
getModifiableControl()=0 (defined in Sgl::Skin)Sgl::Skinpure virtual
layoutChildren() (defined in Sgl::Skin)Sgl::Skinvirtual
prerenderControl() (defined in Sgl::Skin)Sgl::Skinvirtual
~Skin()=default (defined in Sgl::Skin)Sgl::Skinvirtual